Slow Burn deals a small amount of initial damage, then deals additional damage every two seconds over time.
Slow Burn is of little use; against weaker enemies the player is better off using higher damage formulas to kill them outright, and against stronger enemies its damage is too low to do much against them. Corrosion is near-universally preferable to Slow Burn: it strikes all enemies at once, and Slow Burn must be at Level 4 or higher to do more damage than Corrosion, demanding a lot of time and ingredients to get to that point.
|Level||Initial damage||Continuous damage|
Acid Rain - Atlas - Barrier - Call Up - Corrosion - Crush - Cure - Defend - Double Drain - Drain - Energize - Escape - Explosion - Fireball - Fire Power - Flash - Hard Ball - Heal - Lance - Laser - Levitate - Lightning Storm - Miracle Cure - Nitro - One Up - Reflect - Regrowth - Revealer - Revive - Slow Burn - Speed - Sting - Stop - Super Heal