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"Brings both heroes to maximum HP"

Restore is an alchemy formula. It is one of Sidney's Call Bead abilities.

Usage[]

Restore heals the target(s) to full HP. In this it is similar to Super Heal and One Up, but the player can choose their targets. Both characters will always be healed, even if only one was targeted. This allows for the player to choose which target shall undergo the spell animation, allowing the other character to move freely, attacking or using alchemy (if the Hero is not targeted.

In this, it is unique and the only formula to do so. If the player does not mind spending their Call Beads, using Restore can be a very efficient way of handling some boss fights or playing the (end)game in general. Note that the target(s) undergoing the spell animation, are still invulnerable for its duration of 7 seconds.

Note that it will not heal the Dog if it has fainted and needs revival.

Trivia[]

It has the exact same spell animation as First Aid. First Aid does not restore the target to full HP however, whilst Restore does.

First Aid and Restore are the only alchemy formulas to share the same visual spell animation.

At the start of the spell animation, the sound effect of a hatch opening in Omnitopia can be heard.

It is possible that the unique effect of Restore always healing both characters, even if only one character was targeted, was not intended.


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