"Recovers some HP"
Heal is an alchemy formula. It is learned in the Mammoth Graveyard, taught by an alchemist after the player defeats the Viper Commander.
Usage[]
Heal restores HP to the target.
Heal is unquestionably one of the most useful formulas in the game, as for a large part of the game, it is the players only healing alchemy. It also level scales very well to stay effective as the player increases in level and needs larger amounts of healing. Even at relatively low levels, Heal will restore more health than healing items. Later in the game, Super Heal is an alternative to Heal, but it remains a useful formula if the player wishes to keep it.
Ingredients[]
Heal requires 1 part Root and 1 part Water for each casting.
Lowest prices per region for each casting:
Region | Root | Water | Total | ||||
---|---|---|---|---|---|---|---|
Local | Credits | Local | Credits | Local | Credits | ||
Prehistoria | Before Magmar | 12 | 24 | 4 | 8 | 16 | 32 |
After Magmar | 10 | 20 | 4 | 8 | 14 | 28 | |
Antiqua | Before Aegis | 10 | 40 | 8 | 32 | 18 | 72 |
After Aegis | 12 | 48 | 8 | 32 | 20 | 80 | |
Gothica | Before Mungola | 16 | 128 | 10 | 80 | 26 | 208 |
After Mungola | 16 | 128 | 7 | 56 | 23 | 184 | |
Omnitopia | 32 | 32 | N/A | N/A | (40) | (40) |
Healing[]
Note that the Moxa Stick does affect how much is healed; the values below are before its 1.25x multiplier.
Level | Minimum healing | Maximum healing |
---|---|---|
Level 0 | 16 | 31 |
Level 1 | 32 | 63 |
Level 2 | 56 | 111 |
Level 3 | 88 | 175 |
Level 4 | 120 | 239 |
Level 5 | 160 | 319 |
Level 6 | 208 | 415 |
Level 7 | 256 | 511 |
Level 8 | 312 | 623 |
Level 9 | 368 | 735 |
[]
Formulas
Prehistoria: Acid Rain - Cure - Defend - Flash - Hard Ball - Heal - Levitate - Speed
Antiqua: Atlas - Crush - Double Drain - Drain - Escape - Fireball - Revealer - Revive - Sting Gothica: Barrier - Corrosion - Explosion - Fire Power - Lance - Lightning Storm Miracle Cure - One Up - Regrowth - Slow Burn - Super Heal Omnitopia: Call Up - Energize - Force Field - Nitro - Reflect - Stop Unused: Laser |