Heal restores HP to the target.
Heal is unquestionably one of the most useful formulas in the game, as for a large part of the game, it is the players only healing alchemy. It also level scales very well to stay effective as the player increases in level and needs larger amounts of healing. Even at relatively low levels, Heal will restore more health than healing items. Later in the game, Super Heal is an alternative to Heal, but it remains a useful formula if the player wishes to keep it.
|Level||Minimum healing||Maximum healing|
Acid Rain - Atlas - Barrier - Call Up - Corrosion - Crush - Cure - Defend - Double Drain - Drain - Energize - Escape - Explosion - Fireball - Fire Power - Flash - Hard Ball - Heal - Lance - Laser - Levitate - Lightning Storm - Miracle Cure - Nitro - One Up - Reflect - Regrowth - Revealer - Revive - Slow Burn - Speed - Sting - Stop - Super Heal