"Escape from a maze"
Escape is an alchemy formula. It is taught by Madronius after acquiring one of the Diamond Eyes.
Usage[]
Escape teleports the player to the entrance of the current dungeon or cave. Levelling up Escape does nothing.
Escape is ultimately of little use: the player can simply carry Wings if they need a quick escape, and Wings don't take up one of the player's alchemy slots.
Along with some others, this Alchemy formula is in the list of potentially Unobtainable formulas.
Ingredients[]
Escape requires 1 part Wax and 1 part Vinegar for each casting.
Lowest prices per region for each casting:
Region | Vinegar | Wax | Total | ||||
---|---|---|---|---|---|---|---|
Local | Credits | Local | Credits | Local | Credits | ||
Prehistoria | Before Magmar | N/A | N/A | 10 | 20 | N/A | N/A |
After Magmar | 18 | 36 | 16 | 32 | 34 | 68 | |
Antiqua | Before Aegis | 20 | 80 | 10 | 40 | 30 | 120 |
After Aegis | N/A | N/A | 12 | 48 | (21) | (84) | |
Gothica | Before Mungola | N/A | N/A | 12 | 96 | (22) | (176) |
After Mungola | N/A | N/A | 12 | 96 | (16.5) | (132) | |
Omnitopia | N/A | N/A | N/A | N/A | N/A | N/A |
Trivia[]
- Escape is the only alchemy formula to have two different menu icons. In the alchemy equip and de-equip menu, it uses a grey and yellow icon, but in the ring menu when casting the spell, it uses a blue and green icon.
[]
Formulas
Prehistoria: Acid Rain - Cure - Defend - Flash - Hard Ball - Heal - Levitate - Speed
Antiqua: Atlas - Crush - Double Drain - Drain - Escape - Fireball - Revealer - Revive - Sting Gothica: Barrier - Corrosion - Explosion - Fire Power - Lance - Lightning Storm Miracle Cure - One Up - Regrowth - Slow Burn - Super Heal Omnitopia: Call Up - Energize - Force Field - Nitro - Reflect - Stop Unused: Laser |